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الفرق بين المراجعتين لصفحة «Template:Alpha-2»

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[[File:CCA2.png|thumb|450px|[[Alpha-2]] [[Character creator|character creator]] [[User interface|user interface]] (first pass).{{video|2022-03-31|34m16|z_PasE-_W6M}} <blockquote>''Alpha-2 is intending to be obviously a very large chunk of the game's mechanics: a very very big percentage of it.''{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}{{ndash|[[Steven Sharif]]}}</blockquote>]]
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[[File:CCA2.png|thumb|450px|[[Alpha-2]] [[Character creator|character creator]] [[User interface|user interface]] (first pass).{{video|2022-03-31|34m16|z_PasE-_W6M}} <blockquote>''Alpha-2 is intending to be obviously a very large chunk of the game's mechanics: a very very big percentage of it.''{{podcast|2021-09-29|59m29|FkWLLLOlm2E}}{{ndash|[[Steven Sharif]]}}</blockquote>]]
 
[[File:CCintro.mp4|thumb|450px|start=1|end=53|[[Alpha-2]] [[Character creator|character creator]] intro (first pass).{{video|2022-03-31|0m00|z_PasE-_W6M}}]]
 
[[File:CCintro.mp4|thumb|450px|start=1|end=53|[[Alpha-2]] [[Character creator|character creator]] intro (first pass).{{video|2022-03-31|0m00|z_PasE-_W6M}}]]
  
A large percentage of [[Ashes of Creation]]'s game systems are expected to be in place for [[Alpha-2]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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A large percentage of [[Ashes of Creation]]'s game systems are expected to be in place for [[Alpha-2]].{{podcast|2021-09-29|59m29|FkWLLLOlm2E}}
  
 
* [[World]]
 
* [[World]]
 
** The Alpha-2 [[Map|map]] will be approximately [https://www.metric-conversions.org/area/square-kilometers-to-square-miles.htm?val=220 220 km<sup>2</sup>] in size.{{interview|2022-01-14|3m50|mDhg3TNpNP4}}
 
** The Alpha-2 [[Map|map]] will be approximately [https://www.metric-conversions.org/area/square-kilometers-to-square-miles.htm?val=220 220 km<sup>2</sup>] in size.{{interview|2022-01-14|3m50|mDhg3TNpNP4}}
 
**: ''Alpha-2 is going to be probably about half of the world space available as part of the testing. I would say just over 220 square kilometers of world for players to explore, which is a pretty comprehensive portion of the game.''{{interview|2022-01-14|3m50|mDhg3TNpNP4}}{{ndash|[[Steven Sharif]]}}
 
**: ''Alpha-2 is going to be probably about half of the world space available as part of the testing. I would say just over 220 square kilometers of world for players to explore, which is a pretty comprehensive portion of the game.''{{interview|2022-01-14|3m50|mDhg3TNpNP4}}{{ndash|[[Steven Sharif]]}}
** [[Seasons]] and [[Climates|climates]].{{livestream|29 April 2022|56m24|qYuL-GrMmRM}}{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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** [[Seasons]] and [[Climates|climates]].{{livestream|29 April 2022|56m24|qYuL-GrMmRM}}{{podcast|2021-09-29|59m29|FkWLLLOlm2E}}
 
** [[Events]].{{livestream|29 April 2022|32m29|qYuL-GrMmRM}}
 
** [[Events]].{{livestream|29 April 2022|32m29|qYuL-GrMmRM}}
 
** [[Quests]].{{web|https://ashesofcreation.com/news/2020-10-16-creative-directors-letter|Blog: Creative Director's Letter, October 16 2020}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 2018-08-7]]</ref>
 
** [[Quests]].{{web|https://ashesofcreation.com/news/2020-10-16-creative-directors-letter|Blog: Creative Director's Letter, October 16 2020}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 2018-08-7]]</ref>
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*** The aim is to have the [[Character creator|character creator]] in the hands of players before the release of [[Alpha-2]].{{quote|cc-alpha-2.png|link=https://twitter.com/AshesofCreation/status/1516506533277884422}}
 
*** The aim is to have the [[Character creator|character creator]] in the hands of players before the release of [[Alpha-2]].{{quote|cc-alpha-2.png|link=https://twitter.com/AshesofCreation/status/1516506533277884422}}
 
** [[Character progression]] up to [[Level|level]] 35 (subject to change).{{livestream|2022-01-28|15m35|kMpvFgzuU64}}
 
** [[Character progression]] up to [[Level|level]] 35 (subject to change).{{livestream|2022-01-28|15m35|kMpvFgzuU64}}
** All [[Archetypes|archetypes]] will be available.{{podcast|29 September 2021|23m00|FkWLLLOlm2E}}
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** All [[Archetypes|archetypes]] will be available.{{podcast|2021-09-29|23m00|FkWLLLOlm2E}}
 
*** Some [[Secondary classes|secondary classes]] and [[Augments|augments]].{{interview|20 October 2018|12m38|x55xkOprpUo}}{{livestream|2020-03-28|1h41m11|d6MJfCNq8uI}}
 
*** Some [[Secondary classes|secondary classes]] and [[Augments|augments]].{{interview|20 October 2018|12m38|x55xkOprpUo}}{{livestream|2020-03-28|1h41m11|d6MJfCNq8uI}}
 
** [[Tulnar]] [[Races|race]].{{livestream|8 April 2018 (AM)|2m17|cY-JEV49xYY}}
 
** [[Tulnar]] [[Races|race]].{{livestream|8 April 2018 (AM)|2m17|cY-JEV49xYY}}
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* [[Combat]]
 
* [[Combat]]
** [[Combat revamp]].{{podcast|29 September 2021|23m00|FkWLLLOlm2E}}
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** [[Combat revamp]].{{podcast|2021-09-29|23m00|FkWLLLOlm2E}}
*** [[Active skills|Active]] and [[Passive skills|passive]] [[Skills|skills]] will be re-architected.{{podcast|29 September 2021|23m00|FkWLLLOlm2E}}
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*** [[Active skills|Active]] and [[Passive skills|passive]] [[Skills|skills]] will be re-architected.{{podcast|2021-09-29|23m00|FkWLLLOlm2E}}
*** [[Primary skills]] are expected to be very different to those in [[Alpha-1]].{{podcast|29 September 2021|23m00|FkWLLLOlm2E}}{{livestream|24 September 2021|1h18m06|tVWJQY8K8NY}}
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*** [[Primary skills]] are expected to be very different to those in [[Alpha-1]].{{podcast|2021-09-29|23m00|FkWLLLOlm2E}}{{livestream|2021-09-24|1h18m06|tVWJQY8K8NY}}
*** [[Weapon skills|Weapon skill trees]] will be present to augment the [[Weapon use combo system|combo system]].{{livestream|24 September 2021|1h19m17|tVWJQY8K8NY}}
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*** [[Weapon skills|Weapon skill trees]] will be present to augment the [[Weapon use combo system|combo system]].{{livestream|2021-09-24|1h19m17|tVWJQY8K8NY}}
** Actual [[Sieges|sieges]] in the real sense.{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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** Actual [[Sieges|sieges]] in the real sense.{{podcast|2021-09-29|59m29|FkWLLLOlm2E}}
  
 
* [[Nodes]]
 
* [[Nodes]]
** [[Node progression]] to {{nodestage|5|City}} and potentially {{nodestage|6|Metropolis}}.{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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** [[Node progression]] to {{nodestage|5|City}} and potentially {{nodestage|6|Metropolis}}.{{podcast|2021-09-29|59m29|FkWLLLOlm2E}}
 
** [[Relics]] and the [[Reliquary]] [[Node buildings|node building]].{{livestream|29 April 2022|21m00|qYuL-GrMmRM}}
 
** [[Relics]] and the [[Reliquary]] [[Node buildings|node building]].{{livestream|29 April 2022|21m00|qYuL-GrMmRM}}
** [[Freeholds]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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** [[Freeholds]].{{podcast|2021-09-29|59m29|FkWLLLOlm2E}}
** [[Crop rotations]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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** [[Crop rotations]].{{podcast|2021-09-29|59m29|FkWLLLOlm2E}}
  
* [[Naval content]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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* [[Naval content]].{{podcast|2021-09-29|59m29|FkWLLLOlm2E}}
** [[Naval warfare]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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** [[Naval warfare]].{{podcast|2021-09-29|59m29|FkWLLLOlm2E}}
** Three [[Ship classes|ship classes]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}{{livestream|27 September 2018|54m02|DABir_vvMfY}}
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** Three [[Ship classes|ship classes]].{{podcast|2021-09-29|59m29|FkWLLLOlm2E}}{{livestream|2018-09-27|54m02|DABir_vvMfY}}
** [[Ships]] will have functioning [[Cannons|cannons]] but the [[Ship building|ship building]] [[UI]] may not be complete.{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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** [[Ships]] will have functioning [[Cannons|cannons]] but the [[Ship building|ship building]] [[UI]] may not be complete.{{podcast|2021-09-29|59m29|FkWLLLOlm2E}}
  
 
* [[Economy]]
 
* [[Economy]]
سطر ٤٣: سطر ٤٣:
 
*** [[Artisan gear sets]].{{livestream|2022-06-30|1h17m34|4sUTuUAgavE}}
 
*** [[Artisan gear sets]].{{livestream|2022-06-30|1h17m34|4sUTuUAgavE}}
 
*** Potential gameplay layers such as ''surveying'' and ''land management'' are being considered for [[Gathering|gathering]].{{livestream|29 April 2022|25m16|qYuL-GrMmRM}}
 
*** Potential gameplay layers such as ''surveying'' and ''land management'' are being considered for [[Gathering|gathering]].{{livestream|29 April 2022|25m16|qYuL-GrMmRM}}
** [[Auction houses]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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** [[Auction houses]].{{podcast|2021-09-29|59m29|FkWLLLOlm2E}}
 
** [[Crates]] used to transport supplies between [[Storage|storage points]] and [[Caravans|caravans]].{{livestream|25 February 2022|1h10m00|T_pi8uuOvCY}}
 
** [[Crates]] used to transport supplies between [[Storage|storage points]] and [[Caravans|caravans]].{{livestream|25 February 2022|1h10m00|T_pi8uuOvCY}}
  

مراجعة ١٢:١٩، ٢٩ أغسطس ٢٠٢٢

Alpha-2 character creator user interface (first pass).[1]

Alpha-2 is intending to be obviously a very large chunk of the game's mechanics: a very very big percentage of it.[2]Steven Sharif

A large percentage of Ashes of Creation's game systems are expected to be in place for Alpha-2.[2]

Alpha-1 and Alpha-2 testers may be invited to participate in spot testing prior to the Alpha-2 release.[30]

Alpha-2 is known as the persistent alpha.[31][32]