هيوستلا

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Alpha-1 early iteration of the level-up effect by Jim Sanders.[1]

One of the cool abilities we all love seeing and gives us a major dopamine response is when our character levels up.[1]Steven Sharif

هيوستلا won't follow a traditional linear path, although classic mechanics for leveling exist.[2][3]

Leveling: the act of of going out and adventuring, of killing monsters, and combat in general is the most tactile and moment-to-moment type of gameplay that you're going to experience in Ashes of Creation; and I think at every step of the way in that adventure it should be fun, and it should be something that you enjoy doing, and it should be something that's rewarding, and it should be something that teaches you more about the immersive world that you're in and allows you to follow a compelling storyline.[4]Steven Sharif
  • Some levels may offer more rewards than others.[12]
I think you can emphasize some levels more than others and that's a great way to do progression. But I think ultimately that you should see a reward for your progress or effort spent.[12]Steven Sharif
As part of our ideals as a game we're not going to give boosts away. We're not going to auto-level up a character. You have to spend time acclimating yourself to what this game is, to what the world that you're part of is; and that's an investment- a time investment; and that plays towards our ideas of risk-versus-reward; and I've always said our game's not going to be for everybody and that's okay.[13]Steven Sharif
If I have a skill that does a thousand damage to a target of equal level I don't want my skill to do zero damage to a target that's five levels above me.[15]Steven Sharif
  • A player could in theory level to max level at a single node, providing that node was at a high-enough stage, but it would not be the most effective means of leveling.[16]
  • 1.0 1.1 البث المباشر, 2020-07-31 (1:05:58).
  • 2.0 2.1 2.2 البث المباشر, 2022-10-14 (23:15).
  • leveling.png
  • البث المباشر, 2023-10-31 (5:27).
  • ﻲﺗﻮﺻ ﻦﻳﻭﺪﺗ, 2023-07-15 (13:51).
  • مقابلة, 2018-10-20 (2:53:53).
  • مقابلة, 2018-10-20 (1:55).
  • ﻲﺗﻮﺻ ﻦﻳﻭﺪﺗ, 2023-12-03 (15:05).
  • 9.0 9.1 البث المباشر, 2022-05-27 (1:11:10).
  • البث المباشر, 2017-05-24 (46:27).
  • البث المباشر, 2020-07-25 (1:33:37).
  • 12.0 12.1 البث المباشر, 2022-07-29 (1:24:58).
  • 13.0 13.1 مقابلة, 2021-06-13 (48:27).
  • البث المباشر, 2018-09-27 (52:41).
  • 15.0 15.1 البث المباشر, 2020-07-25 (1:34:55).
  • البث المباشر, 2022-04-29 (1:06:34).