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  • to be at the economic node in which the auction house is located. The new quote may not necessarily contradict this statement. Auction houses allow items
    948 bytes (1,596 words) - 01:17, 8 April 2024
  • it's chosen to build. All of those things are variables that can affect the quote-unquote "average build-out time" of a particular node. So it's difficult
    772 bytes (2,494 words) - 01:17, 8 April 2024
  • it's chosen to build. All of those things are variables that can affect the quote-unquote "average build-out time" of a particular node. So it's difficult
    578 bytes (2,112 words) - 08:42, 15 September 2023
  • navigating the open waters. Wind is an important component of the open sea- quote-unquote open seas- so that's all non-coastal areas; and that open sea, based
    249 bytes (839 words) - 15:31, 22 October 2022
  • environment to exist in. It presents a more dynamic situation rather than a quote-unquote cookie-cutter type selection. – Steven Sharif The intricacies of
    562 bytes (2,952 words) - 23:31, 11 July 2023
  • Margaret Krohn is Director of Communications at Intrepid Studios. Margaret is directing internal and external communications at Intrepid Studios. Developing
    1 KB (1,495 words) - 00:24, 26 April 2024
  • Steven Sharif is Creative Director at Intrepid Studios. I’ve been an avid gamer for over 25 years, and time after time I find myself playing MMORPG’s.
    3 KB (1,924 words) - 00:25, 26 April 2024
  • to be at the economic node in which the auction house is located. The new quote may not necessarily contradict this statement. Auction houses allow items
    740 bytes (897 words) - 02:01, 8 April 2024
  • to be at the economic node in which the auction house is located. The new quote may not necessarily contradict this statement. Auction houses allow items
    759 bytes (925 words) - 02:05, 8 April 2024
  • Kory Rice (section Quoted in)
    Kory Rice is a Technical Designer at Intrepid Studios. I'm Kory. I'm a Technical Designer and I focus mostly on artisanship and economy. 2021-06-24 Livestream
    1 KB (365 words) - 00:24, 26 April 2024
  • Tradd Thompson is a Senior Game Designer at Intrepid Studios. 2021-02-26 Video - 4K - Alpha One Gameplay Update 2022-06-30 Video - Ashes of Creation Alpha
    810 bytes (231 words) - 00:24, 26 April 2024
  • John Collins (aka Bucky) is a Game Designer at Intrepid Studios. I'm Bucky, AKA Dr. Bucky, Game Designer here at Intrepid, helping out some of the Artisanship
    1 KB (303 words) - 00:25, 26 April 2024
  • navigating the open waters. Wind is an important component of the open sea- quote-unquote open seas- so that's all non-coastal areas; and that open sea, based
    222 bytes (630 words) - 18:18, 2 July 2022
  • it's chosen to build. All of those things are variables that can affect the quote-unquote "average build-out time" of a particular node. So it's difficult
    474 bytes (1,420 words) - 20:57, 2 September 2023
  • to be at the economic node in which the auction house is located. The new quote may not necessarily contradict this statement. Auction houses allow items
    847 bytes (802 words) - 01:58, 8 April 2024
  • it's chosen to build. All of those things are variables that can affect the quote-unquote "average build-out time" of a particular node. So it's difficult
    343 bytes (2,260 words) - 21:29, 24 March 2021
  • Cody Peterson (aka Vaknar) is Associate Community Manager at Intrepid Studios. Accessibility settings Accessories Ashes of Creation Barding of the Brightbreaker
    633 bytes (106 words) - 00:25, 26 April 2024
  • navigating the open waters. Wind is an important component of the open sea- quote-unquote open seas- so that's all non-coastal areas; and that open sea, based
    231 bytes (449 words) - 15:30, 22 October 2022
  • to be at the economic node in which the auction house is located. The new quote may not necessarily contradict this statement. Auction houses allow items
    283 bytes (635 words) - 00:58, 29 February 2024
  • it's chosen to build. All of those things are variables that can affect the quote-unquote "average build-out time" of a particular node. So it's difficult
    922 bytes (1,882 words) - 02:02, 8 April 2024

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