الفرق بين المراجعتين لصفحة «Archive:Jason Crawford»
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(١١ مراجعة متوسطة بواسطة مستخدمين اثنين آخرين غير معروضة) | |||
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− | [[{{ROOTPAGENAME}}]] | + | [[{{FULLPAGENAME}}|{{ROOTPAGENAME}}]] was Senior Network Engineer at [[Intrepid Studios]].{{web|https://www.intrepidstudios.com/#meet_the_team|Intrepid Studios - Team.}} |
<blockquote>''As Technical Director and principal engineer at Intrepid Studios, I am charged with overseeing the studio’s software development pipeline and the technical design of Ashes of Creation. With over 15 years in the entertainment software industry, I bring vast experience and leadership working in publishing, game design, quality assurance, software engineering, and e-commerce across a multitude of successful indie and major AAA game titles. I am passionate about role-playing games in general and am a regular player of MMOs, single-player JRPGs, and numerous variants of pen-and-paper RPGs. I also enjoy listening to and composing music, working on and customizing my car, building LEGO sets, collecting comic books and manga, and watching vintage and modern Japanese animation.''</blockquote> | <blockquote>''As Technical Director and principal engineer at Intrepid Studios, I am charged with overseeing the studio’s software development pipeline and the technical design of Ashes of Creation. With over 15 years in the entertainment software industry, I bring vast experience and leadership working in publishing, game design, quality assurance, software engineering, and e-commerce across a multitude of successful indie and major AAA game titles. I am passionate about role-playing games in general and am a regular player of MMOs, single-player JRPGs, and numerous variants of pen-and-paper RPGs. I also enjoy listening to and composing music, working on and customizing my car, building LEGO sets, collecting comic books and manga, and watching vintage and modern Japanese animation.''</blockquote> | ||
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المراجعة الحالية بتاريخ ١٤:٤٥، ٢٣ سبتمبر ٢٠٢٣
Jason Crawford was Senior Network Engineer at Intrepid Studios.[1]
As Technical Director and principal engineer at Intrepid Studios, I am charged with overseeing the studio’s software development pipeline and the technical design of Ashes of Creation. With over 15 years in the entertainment software industry, I bring vast experience and leadership working in publishing, game design, quality assurance, software engineering, and e-commerce across a multitude of successful indie and major AAA game titles. I am passionate about role-playing games in general and am a regular player of MMOs, single-player JRPGs, and numerous variants of pen-and-paper RPGs. I also enjoy listening to and composing music, working on and customizing my car, building LEGO sets, collecting comic books and manga, and watching vintage and modern Japanese animation.