Tank

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Alpha-1 preview Tank.[1]

As the heart of any good unit, a Tank knows their duty and strength lie at the front lines of the fray. All around them, the battle ebbs and flows with the steady beating of that heart. While some may channel essence to create fire or summon ethereal beings, Tanks manipulate essence to gird their bodies and reshape the battlefield. Against an unstoppable force, the Tank becomes an immovable object, with essence binding them to the earth. Tanks can pull at the threads of an opponent’s mind, manipulating their emotions and goading them into devastating tactical mistakes.[1]

Tank is an archetype in Ashes of Creation.[3]

Protection. Command. Execution. Tanks act as a shield for themselves and their party, altering the battlefield to execute their strategy. A mastery of focus and control allow Tanks to achieve their primary goals - helping their team mitigate incoming damage, and dictating who stands in the line of fire.[1]

As a Tank sharpens their skills and learns to steel themselves against danger, they will find their strength growing in a variety of ways.[1]

Tanks will have different build options:[4]

  • Evasion tanks
  • Control tanks
  • Shield tanks

The game hosts a wide array of progression paths, and some of those paths will grant additional paths to augmenting your threat generation. This can be in the form of enchantments and stats ... and even in the form of augments granted from societies and religions. Gear and skills choice are also a big component.[5]Steven Sharif

All classes with Tank as primary archetype will be viable for tanking upper-end raids.[6]

You will need a tank more or less depending on what's happening in the environment. Certainly in dungeons you will need a tank. I don't picture us creating any encounters that wouldn't need that sort of control. Now we're not just focused on aggro in terms of control and managing mobs... It's not just about mitigating damage, although that's a part of the sort of calculus there, but it's also about making sure that the mobs are doing what you want them to do.[7]Jeffrey Bard

Tank classes

Class Primary Secondary
Argent Tank Bard
Guardian Tank Tank
Keeper Tank Summoner
Knight Tank Fighter
Nightshield Tank Rogue
Paladin Tank Cleric
Spellshield Tank Mage
Warden Tank Ranger

Skills/abilities

Tanks will not be forced to have a shield but it will definitely be a viable option.[4]Jeffrey Bard

Skill Icon Rank 1 Rank 2 Rank 3
Bulwark Bulwark Icon.jpg Strikes your target and increases your block chance. Generates additional threat.[8][9] Increased damage. Increased duration. Increased block chance.[9] Increased damage. Increased duration. Increased block chance.[9]
Javelin Javelin Icon.jpg Pulls your target to your location. Generates additional threat.[10][11] Increased damage. Now pulls up to 3 targets.[11] Increased damage. Now pulls up to 5 targets. Stuns targets.[11]
Lacerate Lacerate Icon.jpg Slashes your target, dealing instant damage and bleeds the target over time. Generates additional threat.[12][13] Increased damage. If the target is bleeding from previous Lacerate, explode remaining bleed damage as instant damage.[13] Increased damage.[13]
Myrmidon Myrmidon Icon.jpg Strikes your target and increases your damage mitigation. Generates additional threat.[14][15] Increased damage. Increased duration. Increased mitigation.[15] Increased damage. Increased duration. Increased mitigation.[15]
Onslaught Onslaught Icon.jpg Charge your target. Provides a small damage-absorbing shield. Generates additional threat.[16][17] Increased damage. Increased shielding. Knocks down target.[17] Increased damage. Increased shielding. Knocks up targets along the chargepath.[17]
Resounding Smash Resounding Smash Icon.jpg Smashes the ground in front of you, dealing damage to all targets. A second hit resounds on the primary target. Generates additional threat.[18][19] Increased damage.[19] Increased damage.[19]
Shockwave Shockwave Icon.jpg Stomps the ground in front of you, knocking down and dealing damage to all targets. Generates additional threat.[2][20] Increased damage. Now deals damage over time in the affected area.[20] Increased damage. Increased effect radius.[20]
Ultimate Defense Ultimate Defense Icon.jpg Provides increasing mitigation based on missing health, up to full invulnerability. Reduces movement speed while active.[21][22] Increased duration.[22] Increased duration. Now applies a large mitigation increase to nearby group members.[22]
Weapon Toss Weapon Toss Icon.jpg Throws your weapon at your target, dealing damage. Generates additional threat.[23][13] Increased damage. Bounces up to 2 additional targets.[13] Increased damage. Bounces up to 4 additional targets. When the weapon reaches its final target, explodes into extra area damage.[13]

Aggro

Aggro (Threat/Hate) will matter in the game.[24]

  • Aggro is based on a hate table.[24]
Skill Icon Rank 1 Rank 2 Rank 3
Bulwark Bulwark Icon.jpg Strikes your target and increases your block chance. Generates additional threat.[8][9] Increased damage. Increased duration. Increased block chance.[9] Increased damage. Increased duration. Increased block chance.[9]
Lacerate Lacerate Icon.jpg Slashes your target, dealing instant damage and bleeds the target over time. Generates additional threat.[12][13] Increased damage. If the target is bleeding from previous Lacerate, explode remaining bleed damage as instant damage.[13] Increased damage.[13]
Myrmidon Myrmidon Icon.jpg Strikes your target and increases your damage mitigation. Generates additional threat.[14][15] Increased damage. Increased duration. Increased mitigation.[15] Increased damage. Increased duration. Increased mitigation.[15]
Onslaught Onslaught Icon.jpg Charge your target. Provides a small damage-absorbing shield. Generates additional threat.[16][17] Increased damage. Increased shielding. Knocks down target.[17] Increased damage. Increased shielding. Knocks up targets along the chargepath.[17]
Resounding Smash Resounding Smash Icon.jpg Smashes the ground in front of you, dealing damage to all targets. A second hit resounds on the primary target. Generates additional threat.[18][19] Increased damage.[19] Increased damage.[19]
Shockwave Shockwave Icon.jpg Stomps the ground in front of you, knocking down and dealing damage to all targets. Generates additional threat.[2][20] Increased damage. Now deals damage over time in the affected area.[20] Increased damage. Increased effect radius.[20]
Weapon Toss Weapon Toss Icon.jpg Throws your weapon at your target, dealing damage. Generates additional threat.[23][13] Increased damage. Bounces up to 2 additional targets.[13] Increased damage. Bounces up to 4 additional targets. When the weapon reaches its final target, explodes into extra area damage.[13]

Siege abilities

Eight players of the same primary archetype can band together to create monumental effects during a siege.[26]

These are the types of systems that we want to put in place where groups of a single primary archetype can come together to summon these types of effects that play off of what the identity of that archetype is.[26]Steven Sharif

If eight Tank archetypes each use one of their summon wall abilities it might construct a larger wall that can divide two raids in a moment; and would require damage and block skills and abilities for a momentary lapse of battle between those two raids.[26]Steven Sharif

Shields

Shields are a type of weapon in Ashes of Creation.[28]

  • Shields in the MMORPG grant a static defense/damage mitigation value.[29]
  • Shields may also offer additional value/block chances on a directional basis.[29]
  • Shields cannot be dual wielded.[30][31]

Timeline

The Tank archetype is scheduled for release in Alpha-1.[32]

Artwork

Archetype list

Icon Archetype Type.[33] Role.[34]
bard symbol.jpg Bard Arcane Support
cleric thumb.png Cleric Arcane Support
fighter icon.png Fighter Martial Damage
mage thumb.png Mage Arcane Damage
ranger thumb.png Ranger Martial Damage
rogue icon.png Rogue Martial Damage
Summoner Class.jpg Summoner Arcane Support
tank thumb.png Tank Martial Tank

See also

عجارملا

  1. 1.0 1.1 1.2 1.3 Blog: Bulwark on the Battlefield - Tank Alpha One Preview.
  2. 2.0 2.1 2.2 فيديو, 2021-02-09 (1:32).
  3. Archetype breakdown.
  4. 4.0 4.1 البث المباشر, 2017-05-26 (32:59).
  5. Official Livestream - May 4th @ 3 PM PST - Q&A
  6. مقابلة, 2018-05-11 (51:11).
  7. البث المباشر, 2018-06-04 (16:23).
  8. 8.0 8.1 فيديو, 2021-02-09 (0:37).
  9. 9.0 9.1 9.2 9.3 9.4 9.5 البث المباشر, 2020-07-31 (1:14:26).
  10. فيديو, 2021-02-09 (1:02).
  11. 11.0 11.1 11.2 البث المباشر, 2020-07-31 (1:14:38).
  12. 12.0 12.1 فيديو, 2021-02-09 (1:12).
  13. 13.00 13.01 13.02 13.03 13.04 13.05 13.06 13.07 13.08 13.09 13.10 13.11 البث المباشر, 2020-07-31 (1:14:27).
  14. 14.0 14.1 فيديو, 2021-02-09 (1:18).
  15. 15.0 15.1 15.2 15.3 15.4 15.5 البث المباشر, 2020-07-31 (1:14:25).
  16. 16.0 16.1 فيديو, 2021-02-09 (1:26).
  17. 17.0 17.1 17.2 17.3 17.4 17.5 البث المباشر, 2020-07-31 (1:14:28).
  18. 18.0 18.1 فيديو, 2021-02-09 (1:43).
  19. 19.0 19.1 19.2 19.3 19.4 19.5 البث المباشر, 2020-07-31 (1:14:30).
  20. 20.0 20.1 20.2 20.3 20.4 20.5 البث المباشر, 2020-07-31 (1:14:29).
  21. فيديو, 2021-02-09 (0:49).
  22. 22.0 22.1 22.2 البث المباشر, 2020-07-31 (1:14:33).
  23. 23.0 23.1 فيديو, 2021-02-09 (0:30).
  24. 24.0 24.1 steven-aggro.png
  25. البث المباشر, 2019-11-22 (41:02).
  26. 26.0 26.1 26.2 26.3 Podcast, 2018-05-11 (49:20).
  27. steven-a1-leak-1.png
  28. shieldactiveblockA1.png
  29. 29.0 29.1 shields-quote.png
  30. dual-wield-shields.png
  31. البث المباشر, 2017-06-16 (40:06).
  32. Newsletter, 7 August 2018
  33. مقابلة, 2020-07-29 (49:53).
  34. Group dynamics blog.