Ranger

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Ranger poster from PAX West 2017.

Ranger is an archetype in قلخلا دامر.[1]

Death from afar is the ranger's raison d'etre. A master of the bow and ranged combat, the Ranger is more than happy to let others get their hands dirty. No one else has such a keen eye in natural environments.

Ranger classes

Class Primary Secondary
Bowsinger Ranger Bard
Falconer Ranger Summoner
Hawkeye Ranger Ranger
Scion Ranger Mage
Scout Ranger Rogue
Sentinel Ranger Tank
Soulbow Ranger Cleric
Strider Ranger Fighter

Skills/abilities

Ranger ability icons.png

Skill Icon Rank 1 Rank 2 Rank 3
Bow's combo bows combo icon.png Target an enemy and use your bow to strike with two arrows. Dealing damage and powering up your focus with this weapon attack.[2][3] Prepares four arrows.[3] Prepared shot works on all arrow attacks.[3]
Flame line flame line icon.png Shoot an arrow that leaves behind a trail of flames.[4] Arrow explodes upon reaching the end of its distance.[4] Enemies take burning damage for entering the flames.[4]
Fleeting shot fleeting shot icon.png Retreating shot rolls backward and does damage.[5] Increases max range.[5] Breaks crowd control.[5]
Hail of arrows hail of arrows icon.png If your focus is at 80%, use this skill to summon a template and launch multiple arrows within the template.[2][6] Adds movement slow.[6] Adds damage over time to targets in the area.[6]
Jump jump icon.png Dash with cooldown.[7] Cooldown is replaced by charges with individual cooldown.[7] Drops a bear trap at the location the ranger dashed from.[7]
Knockback shot knockback shot icon.png Knocks a target back X distance.[8] Adds damage.[8] Add knockdown.[8]
Light armor (passive) Increases armor given by light armor.[9] Further increases armor given by light armor.[9] Each piece of light armor increases damage.[9]
Marked arrow marked arrow icon.png Target an enemy to use this skill, causing that enemy to take additional physical damage.[2][10] Enemy takes additional magical damage.[10] Increases the duration of this debuff.[10]
Power shot power shot icon.png Use this skill to charge up a shot that fires forward in a line, damaging all enemies it touches.[2][11] Chance to cause bleed damage over time.[2][11] Splits into a fan of arrows in a cone. Radius increases based on hold duration.[11]
Ranged passive Reduces minimum range of all abilities.[12] Increases max range of all abilities.[12] Increases crit chance. This effect has a cooldown.[12]
Slice slice icon.png Cone melee attack.[13] Becomes a 360° melee attack.[13] Adds hemorrhage (bleed) damage.[13]
Snare snare icon.png Foot pin roots target in place.[2][10] Adds a bleed.[10] Snares after root expires.[10]
Sniper's eye snipers eye icon.png Summon a zone around you, while within this zone, deal +200% damage for all attacks.[2] - -
Sprint sprint icon.png Increases movement speed. Using an ability ends sprint.[14] Increased resistance to disable abilities.[14] Clears crowd control when sprint starts and removes silence.[14]
Track track icon.png Use this skill to show nearby tracks, leading to unknown adventures.[2] - -
Trap trap icon.png Place a bear trap under the caster that holds them in place and does damage. Also holds targets in place and does damage.[15] Traps stun instead of root.[15] Place up to two traps.[15]

Ranged weapons

Pre-alpha Ranger bow modeled by Jon Arellano and concepted by Jeff Delierre.

A character may equip up to two hand weapons and also wear a ranged weapon on their back.[16]

Do I want my main hand to be my ranged weapon or do I want my main hand to be my melee weapon with regards to skill usage. For example, with the Ranger, if you have a range skill it'll automatically swap regardless of what your main weapon hand is, but for the combat ability for the "Auto Attack" feature it would be your chosen weapon.[16]Steven Sharif

Rangers are going to have a minimum distance requirement where they are eligible to use their ranged weapons.[17]

While melee characters have a max distance proximity where they're eligible to use their sword and melee weapons, Rangers are going to have a minimum distance requirement.[17]Steven Sharif

List of ranged weapons

Artwork

See also

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