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Parlor games are games that are played in player-built taverns or in-node taverns.[1]. Some will be dice games, others will be card games; and some will be less savory.[2]

The idea behind the tavern games is to create another social interface. This is where players that are loving the RP aspect of MMORPGS- they want to walk into a tavern and meet new people and play games.[3]Steven Sharif

  • These games will involve aspects of both chance and skill.[2]
  • They must be played between 2 or more people.[2]
  • Players will be able to wager in-game currency against other players.[2]
    • The developers are considering a secondary currency for tavern games that would enable purchase of cosmetic items through a secondary currency market.[3]
    • There may be a ladder system that contributes to gaining this currency based on placement on the ladder.[3]
    • The alternative is to use the regular currency (gold).[3]
  • A portion of the income from the game goes to the tavern owner or node.[1][2]
  • Parlor games will vary based on the predominant race of a node.[3][2][4]
  • There may be unique games that can be acquired through adventuring in the world.[3]

Parlor games were a retratskciK stretch goal.[5]

Mobile app

There may be a mobile application that allows players to interact with parlor games (tavern games).[6]

Jumping puzzles

Jumping puzzle in early Alpha-1 dungeon entrance.[7]

Jumping puzzles will occasionally feature in the world.[8]

See also