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Players can acquire the bounty hunter title through a quest available to citizens of Military Stage 4 (Town) nodes and potentially their vassals or affiliated nodes.[1][2]

  • Bounty hunters can activate their Pathfinding ability to reveal corrupted player locations on their map.[3][4]
    • This will flag the bounty hunter for combat only to corrupted players for a period of one hour from the time of activation.[3]
    • The pathfinding ability can be toggled on or off.[3][5]
    • It is possible that bounty hunters will be permanently flagged versus corrupted players with the pathfinding ability toggled off. This design change will be decided based on testing.[6]
  • The accuracy of bounty hunter maps is determined by a player's progression in the bounty hunter system.[7]
  • Corrupted players may kill bounty hunters without acquiring additional corruption score.[8][9]
    • Corrupted player's combat penalties do not apply when battling bounty hunters.[8]
  • Chief bounty hunter is a node government title that grants special access to NPCs in a node.[10]

Bounty hunter maps

Players with a high enough corruption score will be visible on the world and mini maps. These players will have markers posted on the map by an NPC from a Military node of at least stage 4 (Town), and will only be granted to players who have the Bounty hunter title.[11] The accuracy of bounty hunter maps is determined by a player's progression in the bounty hunter system.[7]

Taverns are one of the locations that bounties will be posted. As players gain corruption, taverns may offer bounties to eliminate those players; or have a specific area cleared of problem players, thus giving a POI (point of interest) on the world map.[12]

Bounty hunter Pathfinding ability

Skill Icon Rank 1 Rank 2 Rank 3
Pathfinding Reveals corrupted player locations on the bounty hunter's map.[3][4] Activating this ability will flag the bounty hunter for combat only to corrupted players for a period of one hour from the time of activation.[3] The pathfinding ability can be toggled on or off.[3][5] The accuracy of the pathfinding skill is determined by a player's progression in the bounty hunter system.[7] The accuracy of the pathfinding skill is determined by a player's progression in the bounty hunter system.[7]

Player corruption

When you gain that corruption you have the potential of losing your completed items, your weapon, your armor, stuff that is very difficult to achieve; and then the other aspect of that is, that in order to deter basically players taking alternate characters and saying this is my PK alt, the more players you kill, the more corruption you gain, the higher your combat efficacy in PVP diminishes. If you're out there and you killed you know 20 players... you will not be able to perform in PVP any longer. You will need to take that character and go work off that corruption. The other aspect of corruption is that if you kill another player, who is a non-combatant and the level disparity between you and that player is great, you will gain a higher amount of corruption from that single kill. To the point where you should not be killing a level one character.[13]Steven Sharif

If a combatant (purple) player kills a non-combatant (green) player in pvP, they will be flagged as corrupt (red).[14]

  • A player’s corruption score increases with each non-combatant player killed.[15][2]
  • The wider the level disparity between the players, the more corruption will be gained.[15][2]
  • Corruption penalties occur as the corruption is gained.[16] The higher the corruption score:
  • Corruption has a visible effect on a player’s appearance.[20]
  • If a non-combatant attacks a corrupt player, the non-combatant will not flag as a combatant.[21]
  • A corrupt player’s location is revealed to bounty hunters on their world map.[15][14]
  • Corrupted players may kill bounty hunters without acquiring additional corruption score.[8][9]
    • Corrupted player's combat penalties do not apply when battling bounty hunters.[8]

The more corruption you gain, the less effective you become in PvP and there's going to be a certain period at which point you have gained enough corruption that you're going to be gearless and you're also going to have a massive reduction in your PvP efficacy.[22]Steven Sharif

Reward without risk is meaningless... Corruption is just another word for risk.[23]Steven Sharif

You can't necessarily time perfectly you know the damage or understand even the health of the player. Unless you were in their party you cannot see an opponent's health as well so that's another component that you know adds risk.[24]Steven Sharif

Removing corruption

The primary means to remove corruption is through death. Multiple deaths may be necessary to remove all corruption.[26][21]

  • Dying removes a significant portion of a player's corruption score.[27]
  • Gaining experience will also slowly reduce a player's corruption score.[26]
    That creates a fun kind of experience for the bounty hunters to try to catch you while you're working it off.[26]Steven Sharif
  • A quest may be utilized to reduce the player kill (PK) count of a corrupt player in order for them to accumulate less corruption score in the future.[28][27]
    • This is a design shift from a religious quest being used to directly reduce the corruption score.[29]
  • Corruption duration is reduced in military nodes.[30]

Corrupt players killing bounty hunters

Corrupted players potentially gain rewards for killing bounty hunters.[31]

See also

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