2019-03-16 Blog: Know Your Nodes - The Basics
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Welcome to the Know Your Nodes series. In this series, we’ll be going over all the aspects of Nodes in Ashes of Creation from the basics all the way to how government elections take place per Node type! To kick off the series, we’re going back to the basics. As a disclaimer, we want to note that our game is still in development, so all design decisions are subject to change during our Alphas and Betas. With that in mind, this series will outline our current design plan for Nodes.
Referenced by
- Academic nodes
- Academy
- Adjacent nodes
- Architecture
- Ashes of Creation
- Ashes of Creation Wiki
- Auction house
- Buildings
- Buying and selling
- Cities
- College
- Default service buildings
- ميمصتلا زئاكر
- Divine nodes
- Economic nodes
- داصتقالا
- Emporium
- Encampment
- تائيبلا
- Exchange
- Expedition
- Experience
- Galleria
- Game difficulty
- Inns
- Inspiration
- Leadership powers
- هيوستلا
- Mayoral commissions
- Mayors
- Merchants
- Metropolis
- Military nodes
- Mobs
- Node-to-node reputation
- Node advancement
- Node benefits
- Node election types
- Node elections
- Node footprint
- Node governments
- Node layout and style
- Node leadership powers
- Node locations
- Node mandates
- Node policies
- Node progression
- ةدقعلا راصحلا
- Node simulation
- Node stages
- Node taxes
- Node treasury
- Node types
- Node wars
- دقعلا
- Open world battlegrounds
- Player housing
- Player stall NPCs
- مامتهالا طاقن
- Priests
- Procedural generation
- مدقتلا
- تاقابس
- Racial appearance
- Racial influences
- يلعافتلا ملاعلا
- Scholars
- Servers
- Service buildings
- Tavern NPCs
- Taxes
- Town hall
- Towns
- Underrealm nodes
- Unique node buildings
- University
- Vassal nodes
- Villages
- War declarations
- Wilderness
- World manager
- ملاعلا ةطيرخ
- World size
- ذوفنلا هقطنم
- Zones
- Zones and progression