الفرق بين المراجعتين لصفحة «Static housing»
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== Static housing development == | == Static housing development == |
مراجعة ٠٣:٤٩، ٢٩ يونيو ٢٠٢٠
Static housing provides non-instanced player accommodation within a node, also known as in-node housing.[2]
- Players are able to purchase small one room houses (cottages) starting at the Village ( ﺡﺮﺴﻤﻟﺍ 3).[2][3]
- There will be 8 cottages available for purchase at the village stage.[3]
- The amount of static housing increases as a normal part of node advancement.[4]
- The architecture of static housing is predetermined by the racial influence of the node's layout and style.[5]
- Taverns and Player shops are not tied to in-node housing.[6]
Static housing benefits
Static housing offers the following benefits in addition to other player housing benefits.[8]
- Small garden sections for farming special types of crops.[9][10][8]
- Crafting benches.[8][11]
Household security
A permissions system will enable an owner/primary tenant to grant access to specific parts of their housing.[12][13][14][15]
- Ability to open the door and enter the home.[16][14][15]
- Access to crops.[17][14]
- Ability to deposit or withdraw items from storage containers.[18][16][14][19][20]
- Permission to use furniture or crafting stations.[16]
A property has a single owner/primary tenant.[12][21][13]
- Marriage enables family size to increase by one so that housing access can be shared.[21][22]
- Access lists can be used to mimic co-ownership.[15]
- Payment of taxes may be via a "gentleman's agreement".[23]
- It'll be a single owner based system for those types of properties- for properties in general, but it doesn't prevent players obviously from collaborating and pooling resources in order to achieve certain achievements in the game.[13] – Steven Sharif
Static housing development
In-node housing can scale in size with the advancement of its parent node. This may be toggled on or off by the player.[7][2]
- The Village stage offers small housing types.[7]
- The Town stage introduces medium housing types.[7]
- The City stage introduces large sized homes.[7]
- The Metropolis stage introduces mansion size houses.[7]
If you choose to keep the same size then the next stage will have an occupied small home. So for instance if at stage three there are 8 small home and you own 1, then at stage 4 there are 10 new small homes of which x are owned by previous owners, and 10 new medium homes of which x are owned by upgraded small home owners.[24] – Steven Sharif
New property becomes available at each stage of advancement, but it will be more akin to what was available at the previous stage.[2]
- Only the houses that existed at the Village stage will become main street mansions at the Metropolis stage.[2]
Housing decorations
Players may decorate their player housing and other types of buildings.[27]
- Houses will be empty when purchased.[28]
- Players may be able to upgrade to pre-furnished sets when they purchase their home.[29]
- Pre-furnished sets will be almost entirely visual and aesthetic. Only items crafted by the Carpentry profession will have in-game functionality.[29]
- Players may place furniture, artwork/paintings and other decor items in their player housing.[30][8][31][32][33]
- Items may only be placed in locations that are suitable for that item. For example: Statues, may only be placed in exterior locations (of ةرحلا and Static housing).[29]
- Each size, grade, and type of player-owned housing determines the number and type of items that can be placed in it.[30][34][35] For example: You can place only the best furniture in mansion grade in-node housing.[30]
- Building skins may change the shape of a homestead but the space available for furnishings should remain consistent.[34]
- When it comes to if you put a cosmetic house on top of your normal house, those cosmetics should be similar in size. The shape will change, so maybe the room layout will be different, but it'll still be like a one-story building.[34] – Margaret Krohn
- Characters will be able to interact with furniture items such as sit in chairs and lay in beds.[36]
- Players will not be able to alter structural aspects such as windows and walls.[29]
- There may be decor items that are representative of unique weapons that are available in the game.[37]
Quality furniture can be crafted in-game based on the skill of the craftsperson and availability of recipes, components and workbenches suitable to craft them.[30][38]
- Furnishing items with in-game functionality will be restricted entirely to those created by the Carpentry profession.[29]
- Your ability to craft more luxurious furniture comes with how much of a master craftsman you've become in the furnishing profession... This isn't like , I want my house to look good, I got to fork over 50 bucks in cosmetics... Players can craft in-game based on their dedication and focus in that aspect the artisan tree.[38] – Steven Sharif
- Prized items such as achievements and trophies may be displayed.[11]
Static housing destructibility
Following a node siege, static housing will be scaled back or destroyed based on the advancement of the node.[39]
- If the housing was purchased at a higher advancement than the node currently is then it will be destroyed, otherwise the housing will be scaled back.
Destructible environments
Destructible environments is a core element of how players interact with the world, in Ashes of Creation.[41][42]
- Buildings, siege weapons and other structures (such as walls and gates) during events, such as sieges that have been damaged or destroyed will be able to be repaired or re-crafted.[43][44]
- Destructible props in the open-world will typically respawn after 10 minutes.[45]
- The terrain itself is not destructible.[43]
Housing types
Player housing | Type. | Availability. | Starting count. | Limit. |
---|---|---|---|---|
ققشلا | Instanced.[2] | Village stage and higher.[4] | 50.[3] | One per character per server.[46] |
ةرحلا | Open world.[2] | Village stage and higher.[2] | Low thousands per server.[47][48] | One per account.[46] |
Inns | Instanced.[12] | Starting areas and دقعلا.[49] | Most accessible.[49] | - |
Static housing | In-node.[2] | Village stage and higher.[2] | 8.[3] | One per character per server.[46] |
- If you were to think about the level of exclusivity between the different types of housing that we have, obviously the most exclusive when it comes to a quantity is going to be Freeholds, followed by In-node housing, followed by Apartments, then followed by Inns.[50] – Steven Sharif
Real estate
Players buy the deeds for housing from the node itself, or may buy and sell properties from other players.[51][35][52][53][2]
- The developers are considering an auction-based method for listing new properties that become available for purchase when a node advances.[54] Currently freeholds may be acquired via auction.[47][55][56][57][58][59]
- Housing will have a base price that scales with the number of citizens in the node.[60]
- There is no cap on the price of player-originated housing sales.[6]
- In-node housing will be at a premium, and is expected to be hotly contested.[2]
- The more apartments that have been purchased in a node, the higher the price scales.[61]
- Player housing that is destroyed during a node siege can no longer be sold.[62]
- Freehold plots may be purchased from and sold to other players,[51][63] or can be obtained via deeds issued by a Village ( ﺡﺮﺴﻤﻟﺍ 3) or higher node.[47][55][56][57][58][59][64][65]
- We're establishing a real estate market that players can invest in and then sell within the in-game economy, but also they are a resource that's subject to removal through the sieging system as well, so there's a bit of risk implied there but the idea is that this is something for players to strive for.[63] – Steven Sharif
- Housing ownership can default back to the node if the owner fails to pay their property taxes. A balance and penalties will be charged to the new purchaser of the home in the manner of a "foreclosure process".[60]
- Players will not be able to exceed their allotment of housing in the game.[69]
- Rental and leasing concepts are under consideration.[69]
See also
عجارملا
- ↑ فيديو, 2020-05-31 (38:50).
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Node series part II – the Metropolis.
- ↑ 3.0 3.1 3.2 3.3
- ↑ 4.0 4.1 Steven Sharif - Clarification points from today’s stream.
- ↑ البث المباشر, 2017-05-19 (33:57).
- ↑ 6.0 6.1 مقابلة, 2020-07-08 (33:34).
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 فيديو, 2020-05-31 (47:32).
- ↑ 8.0 8.1 8.2 8.3 البث المباشر, 2020-06-26 (45:32).
- ↑ مقابلة, 2021-02-07 (42:41).
- ↑ البث المباشر, 2020-10-30 (44:22).
- ↑ 11.0 11.1 البث المباشر, 2017-05-10 (30:53).
- ↑ 12.0 12.1 12.2 البث المباشر, 2023-08-31 (22:32).
- ↑ 13.0 13.1 13.2 البث المباشر, 2020-06-26 (58:32).
- ↑ 14.0 14.1 14.2 14.3 البث المباشر, 2020-06-26 (51:58).
- ↑ 15.0 15.1 15.2 البث المباشر, 2017-05-19 (26:40).
- ↑ 16.0 16.1 16.2 البث المباشر, 2021-04-30 (1:12:33).
- ↑ البث المباشر, 2023-06-30 (1:19:01).
- ↑ البث المباشر, 2021-07-30 (1:14:33).
- ↑ البث المباشر, 2019-06-28 (1:23:31).
- ↑
- ↑ 21.0 21.1 البث المباشر, 2023-06-30 (1:24:16).
- ↑ البث المباشر, 2021-01-29 (1:13:04).
- ↑ البث المباشر, 2018-02-09 (51:57).
- ↑
- ↑ البث المباشر, 2020-05-29 (36:18).
- ↑ فيديو, 2023-06-30 (10:24).
- ↑ البث المباشر, 2017-11-17 (26:22).
- ↑ البث المباشر, 2020-06-26 (53:20).
- ↑ 29.0 29.1 29.2 29.3 29.4 مقابلة, 2020-07-08 (40:20).
- ↑ 30.0 30.1 30.2 30.3 البث المباشر, 2023-01-27 (1:35:45).
- ↑ فيديو, 2020-05-31 (47:32).
- ↑ البث المباشر, 2017-05-24 (29:54).
- ↑ البث المباشر, 2020-05-29 (38:04).
- ↑ 34.0 34.1 34.2 البث المباشر, 2022-01-28 (1:13:55).
- ↑ 35.0 35.1 35.2 البث المباشر, 2020-06-26 (47:32).
- ↑ البث المباشر, 2017-05-22 (56:31).
- ↑ البث المباشر, 2021-06-25 (1:31:04).
- ↑ 38.0 38.1 البث المباشر, 2018-08-17 (10:54).
- ↑ البث المباشر, 2017-07-18 (40:14).
- ↑ فيديو, 2024-03-29 (1:09:52).
- ↑ البث المباشر, 2022-03-31 (1:13:00).
- ↑ البث المباشر, 2019-06-28 (31:15).
- ↑ 43.0 43.1 البث المباشر, 2023-03-31 (1:33:05).
- ↑ البث المباشر, 2021-05-28 (1:04:29).
- ↑ البث المباشر, 2024-03-29 (2:04:00).
- ↑ 46.0 46.1 46.2 مقابلة, 2018-05-11 (50:47).
- ↑ 47.0 47.1 47.2 Blog: Exploring the Boundless Opportunities of Freeholds.
- ↑
- ↑ 49.0 49.1 البث المباشر, 2023-08-31 (15:51).
- ↑ البث المباشر, 2023-08-31 (18:13).
- ↑ 51.0 51.1
- ↑ البث المباشر, 2020-06-26 (54:03).
- ↑ MMOGames interview, January 2017
- ↑ 54.0 54.1 54.2 54.3 البث المباشر, 2017-05-12 (55:01).
- ↑ 55.0 55.1 البث المباشر, 2023-06-30 (1:12:07).
- ↑ 56.0 56.1 البث المباشر, 2023-06-30 (14:09).
- ↑ 57.0 57.1 البث المباشر, 2023-06-30 (13:10).
- ↑ 58.0 58.1 Development Update with Freehold Preview.
- ↑ 59.0 59.1 فيديو, 2023-06-30 (21:22).
- ↑ 60.0 60.1 البث المباشر, 2020-06-26 (53:41).
- ↑ البث المباشر, 2017-05-12 (52:01).
- ↑ البث المباشر, 2020-06-26 (1:02:12).
- ↑ 63.0 63.1 البث المباشر, 2023-06-30 (1:15:34).
- ↑
- ↑ البث المباشر, 2017-05-19 (32:23).
- ↑
- ↑ البث المباشر, 2020-06-26 (56:08).
- ↑ البث المباشر, 2023-06-30 (1:20:20).
- ↑ 69.0 69.1 البث المباشر, 2019-05-30 (1:23:41).